G1: Breakdown has an acute case of paranoia. (What was that!?) He genuinely believes that things, both living and inanimate, are watching him. (They're everywhere!) Breakdown doesn't like to stand out in a crowd. (Did you hear that!?) He dreads being different and garnering attention. (Stop staring at me!) At times, he almost wishes he was a human so he could just disappear and no one would notice. (Get them off meeeee!) Needless to say, he and Red Alert (He's one of THEM!!) would be energon drinking buddies if each wasn't likely to be convinced the other was trying to poison him. In vehicle mode, Breakdown's engine has got the shakes so hard that it can actually cause mechanical failures in other vehicles. (They're faking!) He can also rely (Ha! As if!) on his concussion cannon if he gets cornered in an alley. As you'd expect, his paranoia is his worst weakness. It's such a problem that the stress can trigger mechanical problems, and it does, constantly. (Oh, yeah, I bet you'd love to claim this was "self-inflicted"!) Breakdown can also combine (They'll never take me alive!!) with his fellow Stunticons to form Menasor. TFP: Despite a level of skill to match any Decepticon warrior's, Breakdown is almost crippled by a persistent paranoia, especially when he is in crowds. He is much happier working alone, away from the eyes he is sure are watching him at every moment. That said, he is quick to come at Megatron's call, as his fear of his powerful leader may be the only thing outreaching his agoraphobic tendencies. On present-day Earth, he's Knock Out's assistant, apparently at some point having traded his paranoia for a bulkier frame and the bearings to match. He has also become somewhat careless in battle, having directly or indirectly damaged Knock Out on more than one occasion. He also has a dispute with Bulkhead. (Silasdown included)